For consideration:
Hawk for timing I made up a quickie dtf map with 20 mile ingress lines to each of the 3 primary targets, 2,5, and 14. Each of these lines orient the B5Ns down the runways for optimal targeting. Flown at 91% power the time to drop is right at 5 minutes. I was using 10k as a drop altitude. Each squad could be holding just outside of the start ring waiting for whomever is the overall strike lead to determine that everyone is in position. Fighters squads will have 5 minutes to cover and CAP all airfields while the bombers are running in the ingress lines. Individual pairs of fighters tasked with radar destruction will also be orbiting their assigned radar array waiting for an away call.
All bomber group leads calls away on the buffer...that way everyone knows the buffs are done. Ford Island (F14) is ships only so there will be no close message. We will be looking for close messages from F2, F5, F6, F7, F21, and F23. Where ever there is NOT a close message we can quickly bring is support Zeros to finish off remaining targets.
Timing can be adjusted but since this is a free first strike we should sprint the bombers as fast as they can to their assigned start circles. The Knights would have the furthest to travel.