Beaver wrote:
United Mud Movers - your task is to clear the ack from 14 & 15. Once you hit the ACK, the Yankees can release so we want the Torpedo planes right on your heels.
~S~ Sir. UMM will do what is asked but based on latest comments from jabo it seems ACK is not a huge issue frame 1.
Consider layout of ships F14..
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They are very close to the coastline and pretty hard to Torp. IMHO. Also with the best of CAP they will still be able to scramble out of 11, 12 possibly 16 and even 14 and catch us low and slow once the first target is hit, because our RTB route is well known we must go back to the CV which will be at 0,9,1 when we RTB sortie 1 (approx. T+72).
Hence the best option seems to be to hit them ships with 800kb bombs from a good alt. hopefully 10K+ and then head back home. All the strikes can be put to this duty and the 15 ships can be taken down with precision bombing and a little help from our AI friends (line abreast at 100 feet at the right angle should put 2x 800s on em) got to figure this angle out. some boats are slightly off and one has to hit em perpendicular to sink em.
Also Jabo mentions points in taking out fuel helps.. there's 8 of em at 15. South West, impossible to miss. The heavy fighters could drop on these again from great alt. They go down pretty easy..
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Other details the Kate cruises 228mph or 364 kmph. max. Average speed should be 200mph or 320kmph. We are looking at a 240 mile or 384 km round trip or 72 minutes first sortie. (a tad less due to the shorter distance home, but a 15mph boat is not much help).
I'll work out exact time hacks once the plan is confirmed.