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 Post subject: 9. Alps
PostPosted: Tue Sep 23, 2014 12:14 am 
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Joined: Fri Nov 08, 2013 12:38 am
Posts: 1470
For bug reports and development issues.


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 Post subject: Re: 9. Alps
PostPosted: Wed Jan 21, 2015 8:16 pm 
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Joined: Fri Nov 08, 2013 12:38 am
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Trying to get some talk on the IEN forum about MA terrains. This is one I did awhile ago. Its from a 1 sec DEM so the detail in the mountains is amazing, not many saw-tooth ridgelines. Any thoughts on how it would play as a MA terrain? Ignore the textures and locations, they are just placeholders for now.


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 Post subject: Re: 9. Alps
PostPosted: Thu Jan 22, 2015 6:50 am 
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Joined: Sat Nov 09, 2013 2:42 pm
Posts: 392
Personally I think it would be fun, mountains provide a natural obstacle and division line. Based on CMEYE, ground guys might not like it. Perhaps a good map to test funneling the action.


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