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 Post subject: KT#1 posted
PostPosted: Fri Oct 24, 2014 7:08 pm 
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Joined: Mon Nov 11, 2013 3:46 pm
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Location: Des Moines, IA, USA
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jeeter
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There were a lot of field warps involving bases that were right next to each other (there's a lot of them in this terrain). I don't know if it was due to pilots ditching nearby, or overshooting the runway, or just plain bugginess. I am ignoring them now, but please try to take off where you landed.

Kill:loss ratios were padded well by AI. The Japanese fighters were all in Zeros that went 18 kills for 15 losses. P40e's were 23 kills for 20 losses. P39's had higher losses, but accounted for 7 boats sunk.

Betties killed 7 of their attackers while losing 3 (Jabo has noted this). They took out 36 targets.


phenix
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 Post subject: Re: KT#1 posted
PostPosted: Fri Oct 24, 2014 8:50 pm 
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Joined: Sat Nov 09, 2013 2:38 am
Posts: 213
I noticed (along with others), after landing, I was sent to another field, and I had to make sure I went to the field I landed at to re-launch. WB's usually keeps you at the field you land at. Just a heads up to prevent teleporting.


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 Post subject: Re: KT#1 posted
PostPosted: Fri Oct 24, 2014 9:37 pm 
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Joined: Fri Nov 08, 2013 12:38 am
Posts: 1470
I will check that fieldlanded was enabled. I had it in the sdot commands so it should be working.
If you dont zoom in on the field and select it carefully its easy to select the wrong field, I think they overlap each other until you really get down in zoom.


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 Post subject: Re: KT#1 posted
PostPosted: Fri Oct 24, 2014 9:38 pm 
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Phenix I think we need the United Mud Movers setup as a new squad in the S6. Noflyz is the CO.

Thanks for looking after the zombies.


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 Post subject: Re: KT#1 posted
PostPosted: Fri Oct 24, 2014 10:15 pm 
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Joined: Sat Nov 09, 2013 2:38 am
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RGR Jabo, I landed at F80 and the game moved me to F81 on exit. I had to move back to F80 before takeoff. No big deal, just want to make everyone aware.


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 Post subject: Re: KT#1 posted
PostPosted: Fri Oct 24, 2014 10:31 pm 
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Joined: Mon Nov 11, 2013 3:46 pm
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Location: Des Moines, IA, USA
Is it possible that the safe landing zones are actually overlapping? How would the game know which field to land you at then...


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 Post subject: Re: KT#1 posted
PostPosted: Fri Oct 24, 2014 11:14 pm 
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Joined: Sat Nov 09, 2013 2:38 am
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Not sure Phenix. The log did show me landing at 80.


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 Post subject: Re: KT#1 posted
PostPosted: Sat Oct 25, 2014 2:00 am 
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Joined: Fri Nov 08, 2013 12:38 am
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I have had problems selecting the proper fields when building terrains. You click on something and you cant get the one behind it until you seperate them quite a bit apart by zooming.
I think the field zones could overlap or layer depending on which was built first etc.


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 Post subject: Re: KT#1 posted
PostPosted: Sat Oct 25, 2014 3:48 am 

Joined: Sat Nov 09, 2013 1:38 am
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Location: 42 49'57.61N 73 57'13.52W
Jeeter is JG-51


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 Post subject: Re: KT#1 posted
PostPosted: Sat Oct 25, 2014 11:10 pm 
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Joined: Wed Nov 13, 2013 2:53 am
Posts: 362
Its not an sdot command but a sset command .sset fieldlanded 1


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