Thanks for all input, it does seem like I get more creative warbirds wise when left alone hehe.
Until the new models are out I will base most speeds, fuel time etc from phenix flight model testing site, altough I know some models are outdated there, and test myself for planes not listed. Once all new FMs are released I will gladly do all new testings myself, unless there's already data to read
![Smile :)](./images/smilies/icon_e_smile.gif)
.
I thought about having the compare page quite clean and easy to make a judgement by a glance. For more detailed info maybe have a button to switch between stars and detailed info like exact speeds att all 5k alt intervals etc. Or maybe a function that pops up a window with exact data when you mouse-over the stars.
P.S. I appreciate all critique
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
P.P.S. Anyone got pro tips of how to get started making a webpage?
Here's how I was thinking of basing the stars so far:As with all stars, I check highest, lowest, average speed scores etc for all planes and then make intervalls which decide how many stars a plane gets. A plane with no WEP is deducted half a star from it's speed score.
Speed 20k+: As the speed at 25k can be important I take it into account, but I think stratosphere speed is even more important, especially in S3s as the one who can fly the highest at speed will have the initiative.
Example: P-40E speeds: 30k = 225mph, 25k = 320mph.
Formula I use: (2x30k + 25k) / 3. This makes 30k speed twice as factoring.
P-40E: (2x225 + 320) / 3 = 257 , a quite low high alt speed score as the p40s are almost useless at 30k.)
A6M2: (2x325 + 338) / 3 = 329, a significantly better high alt score altough almost same speed at 25k)
Speed below 20k: I rank speed at 5k as more important than speed at say 15k. This is because most fights eventually end up at the deck and when you try to outrun/chase a con, it more often than not end up as a race at ground level.
Formula: (2x5k + 10k + 15k + 20k) / 5, as this puts a bit more emphasis on 5k speeds.
Firepower: I simply add up stars for all guns. 6x.50cals = 4 stars, 4x.50cals = 3 stars, 2x7,9mm = half a star, 4x.303cals = 1 star, 2x20mm = 2,5 stars etc.
Flat turn rate: Based on testing of every plane, turning consistent 360 degree laps at 30min fuel, clocking each lap and counting the average. I will ofc take into account engine power as a low power engined plane, like the A6M is a much better turner with some alt to spend than on the deck.
Agility: Will base this on roll rate, how good you can lag roll without stalling, flaps deployment and energy-preservance, like the nintendo LA5FN + ki61 that can climb, turn etc without losing much E. I would appreciate a lot of input on this once I publish my conclusions, as they are very subjective.
Cockpit visibility: a good 6 view is most important here, also taking into account the amount of metal around the cockpit, and if the 3d cockpit makes the metal obstruct most of your screen, like the bf109K + C202 models.
As with all others, fuel time in minutes, ammo load etc, I will compare all planes and make a star system based on max, min, average etc.