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 Post subject: CD Naval route for FR1-2
PostPosted: Sat Mar 10, 2018 6:18 pm 
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Joined: Fri Nov 08, 2013 12:38 am
Posts: 1470
Here is the naval route for the battlefleet in FR1-2.

to open use the forum password - galland

http://www.squadselectforum.com/CDmapnavalroute.pdf


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PostPosted: Sat Mar 10, 2018 6:35 pm 

Joined: Sat Nov 16, 2013 12:17 pm
Posts: 241
Didn't even offer an opportunity to input a password. Where do we open this?


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PostPosted: Sat Mar 10, 2018 8:15 pm 

Joined: Wed Nov 13, 2013 12:54 am
Posts: 649
All I get is an error message.


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PostPosted: Sat Mar 10, 2018 11:37 pm 
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Joined: Sat Nov 09, 2013 7:44 pm
Posts: 272
Location: KRNH
All I see is a blank page. :?

Between this and the update SNAFU, I may forego this S3. Don't look now, but a woman of large appetite—wearing a horned helmet—is standing in the wings, warming up her voice.

<S>

Nick


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PostPosted: Sun Mar 11, 2018 12:26 am 
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Joined: Fri Nov 08, 2013 12:38 am
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Something up with the S3 site so had to put it on the S3 forum site.
Should work now. Basically the fleet will try and hug the coastline all the way through.


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PostPosted: Sun Mar 11, 2018 2:10 am 
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Location: KRNH
I see it now. So will clouds be heavy to make visibility low?


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PostPosted: Sun Mar 11, 2018 7:30 pm 
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Joined: Fri Nov 08, 2013 12:38 am
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Rain doesnt work anymore so thats out. But you will have low clouds and low light conditions. The battlecruisers can take a pounding and the AAA should be fierce downlow. Allies have new FMs for their Spitfire Vs so not sure if they are better down low or not.


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PostPosted: Sun Mar 11, 2018 8:37 pm 
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Joined: Sat Nov 09, 2013 7:44 pm
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Location: KRNH
Not to beat a dead horse, but I am trying to figure out the best way for the Allies to locate the ships. Unlike the actual events, the Allies know we are moving a fleet through the channel so the element of surprise is lost. If they can see the ships while flying over their own coast, there is no need to attempt any misdirection. But, if they must get within 5 miles of the fleet before they can locate it, it may be worth our while to rally in the channel somewhere else and protect a phantom fleet until they stumble upon the real fleet.

Will we see the fleet as AI’s in the water?

<S>

Nick


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PostPosted: Sun Mar 11, 2018 8:47 pm 

Joined: Wed Nov 13, 2013 12:54 am
Posts: 649
tmoa, the allies know the approx starting position of our fleet but not its course, via the public map here:
They gonna have to fly a minimum of 75 miles or so to see our fleet going up our coast.

http://www.squadselectseries.com/events/CD/CDmap.pdf


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PostPosted: Sun Mar 11, 2018 11:50 pm 
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Basically the Luftwaffe just needs to keep that fleet covered at all times. If everyone rolls at the same time and runs out of a gas at the same time then the Allies will have a free run on the fleet. That still will not be easy considering their aircraft to attack with but it becomes much harder if you have a CAP in the area to interfer in their runs. The ships will appear as 12 DD2 white destroyers and 2 DD1 grey destroyers. The grey destroyers represent the battlecruisers and are tougher to sink.


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