bollok wrote:
dawger wrote:
Bombers climb too fast, cruise too fast and get higher, faster than they should at a given weight.
I don't know about current incarnation but the interim B17G version from 2013 for example was making this at 57,000lbs
25000ft260mph TAS 100%
282mph TAS BST1
297mph TAS BST2
28000ft268mph TAS 100%
277mph TAS BST1
284mph TAS BST2
these results are not wildly away from the last 3 lines on this chart
Climb wise they are probably a bit better than is factual but in terms of gameplay and the vastly reduced horizontal distances.... (ground covered on climb)
The point is that regardless of anything performance related, the bomber group chooses at which altitude they plod along at in an S3.In reality, bombers ( or anything else) did not cruise at maximum speeds. Formation station keeping is very hard at maximum throttle and the engines couldnt handle the strain. Fuel burns go very high. These things are not currently modeled for the bombers. In order to allow the AI to remain on station they have generous allowances in their FM to compensate.
Every bomber currently has an extra 30 % angle of attack allowance to "fix" operator error in the bombsight.
Bomber FM's need the same standard applied as the fighters for S3.