dawger wrote:
Robert wrote:
I don't think the LW guns are porked. The 109G-14 has only a single 20 mm cannon, and will require almost twice the time on target compared to a Spitfire. There's a reason the German pilots complained about the Bf 109's inadequate firepower, and why the germans started to overburden their small fighters with extra guns, even though this had a detrimental effect on overall performance. Now if bufftuff is also set to 2.0 then the G-14 and normal G-6 will not have a fun time at all attacking buffs. Might be more fair with bufftuff 1.5?
Regarding the fw 190A-8's inability to catch the buffs, it is not the Fw 190A-8 being out of speccs. In real life the A-8 had a ceiling of ~31 000 ft. This ceiling was not at full internal fuel, and espeially not with a droptank. In Warbirds the 190A-8 can reach 32 000 ft when climbing at bst2 (1.32 ata) at ~70% fuel. So our version actually climbs just as well as it's real life counterpart.
The reason why the Fw 190A-8 will have a hard time to reach the B17's this series is probably because we don't have any cloud layers forcing the bombers to fly at lower altitudes, as was often the case in real life. Not sure if we can simulate this. Otherwise Axis pilots will simply have to try to figure out the timing of when to bst2 climb to 30 000+ ft.
The 190A-4 can climb to 36 000 ft, and will not have trouble catching the buffs. However it's guns loadout is somewhat lacking compared to the A-8. I don't know if the Axis are allowed to use the G-6/RVI in this series, but that would also be a good plane for attacking buffs.
<S>
/Robert
XO 4th FG
The bomber FM's are overmodeled AND they arent carrying real world fuel loads. With more accurate fighter FM's this becomes an increasing issue.
I have an opinion on this matter...first, I agree with what Dawger said.
I would suggest extending an invitation to a bomber squad CO or XO to data mine or test any bomber FM change.
The makeup of the FM team is, IMO, the best it has ever been with members of the Axis, Allies checking and, more importantly, validating each other's work. I think the work is admirable and a giant step in the right direction for this game. I think having a dedicated bomber pilot in the group would ameliorate changes to the FMs.
I should add, that personally, I ignore bombers in the Main arena. I think their BuffTuff may be a bit high (I have no problem with the setting), but their OTTO is shamefully off. I would direct you to this outstanding page of '
Aces' which shows a list of
US Bomber Aces and
RAF Bomber Aces and aces of each country and branch. It doesn't take long looking at the lists to learn that there were not many bomber aces IRL. Meanwhile, OTTO in the game should be renamed to Hartmann.
Moreover, if I understand the code, BuffTuff encompasses the entire bomber, including the sections that have no glass (waist gunners) and adds BT to AI "humans" gunning. Additionally, these gunners are not adversely affected by the wild maneuvering that these bomber pilots
sometimes exhibit.
And finally, because of the above, and the fact that I usually play in a combustable airframe, my behavior in the Main against a bomber has been conditioned to just ignore.
And by the way, in case it comes up, I fly an outstanding profile against bombers and rarely 'saddle up' in the killing zone of a bomber.