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So, been running some "tests" while playing...and since it seems WB's is still only single process, it hammers your CPU. I'm running an I-7, 8 GB 23000 RAM, SLI Nvidia 6600 2GB cards on Win 8.
Here is the CPU load. You can see CPU 0 is getting hammered...
So in a high object environment, your CPU is getting loaded up...
If, when, they decide to hyper thread the game, we will see a huge increase in FPS IMO. I'm not a programmer, but I am a geek. Others with more experience feel free to weigh in with expertise..