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 Post subject: Frame 1 planning
PostPosted: Tue Apr 28, 2015 5:37 pm 
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Joined: Tue Apr 01, 2014 1:09 pm
Posts: 571
Location: Northern Minnesota
OK, Beaver, you the man frame 1.

Any thoughts? Looking at the rules I have no ideas what we are suppose to do.

Also, Anyone? Where is the map? I updated but still don't have it.


<S!>
MuskyZ
Newest member of the 4th

No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country.
George S. Patton


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 Post subject: Re: Frame 1 planning
PostPosted: Tue Apr 28, 2015 10:15 pm 
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Joined: Fri Nov 08, 2013 9:34 pm
Posts: 1899
Location: Toronto, ON
I would like to close the fields on those 2 little islands, that keeps the Axis out of our back Yard.

We will need to mount some defence against the JU88, each can carry 2 torps, so they can be hard on our static ships.

Pick your squad rides, remembering that each plane must be flown at least once by each pilot. You can mix you rides but it is up to each CO to ensure that each pilot flies each plane at least once.


CO Beaver
RCAF 417 (II/Wing 127)
City of Windsor


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 Post subject: Re: Frame 1 planning
PostPosted: Tue Apr 28, 2015 11:34 pm 
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Joined: Sun Nov 24, 2013 5:01 pm
Posts: 300
Location: Waldorf, Maryland
We need to take land for starters


=weis=
8th FG CO


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 Post subject: Re: Frame 1 planning
PostPosted: Wed Apr 29, 2015 2:58 am 
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Joined: Fri Nov 08, 2013 9:34 pm
Posts: 1899
Location: Toronto, ON
We don't take land until Frame 3

7. Frame 1 - this is the pre-invasion frame and all allied beachheads will start destroyed and unavailable. Axis control Sardinia, Pantelleria and Lampedusa and may use those airfields. AI shipping will be proceeding to Tunis and Malta from the west and east and should be a primary target of Axis strike aircraft.

That is why I want to close Pantelleria and Lampedusa on Frame 1 and sink the ships there and maybe get the port. We will also need to defend Malta ;)


CO Beaver
RCAF 417 (II/Wing 127)
City of Windsor


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 Post subject: Re: Frame 1 planning
PostPosted: Wed Apr 29, 2015 3:13 pm 
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Joined: Tue Apr 01, 2014 1:09 pm
Posts: 571
Location: Northern Minnesota
OK Beaver,
Here is some recon of the islands.
The little island:
F217:
Image


F216
Image


Other Island
F157
Image

Note: There are 2 hangers on the south east side of the runway with planes parcked in them. The Hangers are not objects and bombs drop right through them onto the planes.

F155
Image



They all look doable. F157 is the toughest with a lot of spread out targets.


<S!>
MuskyZ
Newest member of the 4th

No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country.
George S. Patton


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 Post subject: Re: Frame 1 planning
PostPosted: Thu Apr 30, 2015 1:46 am 
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Joined: Fri Nov 08, 2013 9:34 pm
Posts: 1899
Location: Toronto, ON
Okay, can I get a plan and DTF for the attacks on the Islands.

Then I can assign escort and possibly some additional jabo aircraft if needed. I think I need the 4th stationed on Malta for defense and the 475th there also to either cover bombing on the close island or to defend Malta.

The RCAF, 23rd and Haze/AE will be on escort duty, though I may need one of the squads to protect Tunis and area.


CO Beaver
RCAF 417 (II/Wing 127)
City of Windsor


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 Post subject: Re: Frame 1 planning
PostPosted: Thu Apr 30, 2015 2:21 am 
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Joined: Fri Nov 08, 2013 9:34 pm
Posts: 1899
Location: Toronto, ON
Bomb Loadouts

Bombers carry lots depending upon the size of bomb. The Wellington can carry 2 Torpedoes.
In the Avialable Aircraft list there was no B25J, but there was a B17F

Strike Aircraft - P38F can carry 2 of either 250, 500 or 1,000 pounders and the Mossie FB can carry 4 500 pounders, 2 inside and 2 outside.
There is no A36 in the available aircraft list

Fighters - Spit Vb, P40E and P40F can carry 1 500 pounder each
- Spit IXe can carry 2 * 250 pounders

I hope this helps the bomb plotter if you think you need a few extra bombs for a target, of course, your fighters might ditch the ord if they need to to into fighter mode.

The 2 islands can put 3 steps of aircraft into the air.


CO Beaver
RCAF 417 (II/Wing 127)
City of Windsor


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 Post subject: Re: Frame 1 planning
PostPosted: Thu Apr 30, 2015 4:33 am 
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Joined: Thu Nov 21, 2013 10:58 pm
Posts: 341
Beaver wrote:
Okay, can I get a plan and DTF for the attacks on the Islands.

Then I can assign escort and possibly some additional jabo aircraft if needed. I think I need the 4th stationed on Malta for defense and the 475th there also to either cover bombing on the close island or to defend Malta.

The RCAF, 23rd and Haze/AE will be on escort duty, though I may need one of the squads to protect Tunis and area.


Working on it Sir! Remember we are only going to have 4-5 big bomber pilots. The air strips and ports may be closable but the larger fields like F157 may prove just too much to take on.

Any preferences on how long you want us to get to target and altitude preferences? Aircraft table mentions us having B24Ds available. I don't see why we should not use that all frames given that there are no per-frame restrictions on the aircraft types.

Let me know your thoughts


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 Post subject: Re: Frame 1 planning
PostPosted: Thu Apr 30, 2015 4:21 pm 
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Joined: Tue Nov 12, 2013 5:25 pm
Posts: 660
Location: Northern Indiana
From the Series Rules:
http://www.squadselectseries.com/events/TSU/TSUgrules.htm

Quote:
5. Squad Aircraft - each pilot must fly the aircraft listed for their squad in the A/C table at least once. It is up to the squad to decide which a\c type they will fly more than once during the series. No new a\c will be deployed for this series with the possible exception of the P40F. If it is updated for play in WB this may be subsituted for the P40E if the player so chooses.


Quote:
United Mud Movers(UMM) 4 1 B B25C, B25J, Wellington, B24D


I interpret this as you only get to fly one plane twice.


IF that is in fact true, the mission objective needs to be decided first in order use our assets wisely.


coolon
4th Fighter Group

formerly: -=Night Stalkers=- | 44th FS Vampires | Widowmakers


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 Post subject: Re: Frame 1 planning
PostPosted: Thu Apr 30, 2015 6:27 pm 
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Joined: Thu Nov 21, 2013 10:58 pm
Posts: 341
Ah thanks for the clarification. I missed that somehow


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