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Joined: Tue Nov 12, 2013 5:25 pm Posts: 660 Location: Northern Indiana
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if anyone has paid attention at all they would have noticed the same thing.
Since the AI take off straight from where they spawn, all spawn points need to be changed to the following:
spawn on the runway facing the longest runway.
otherwise the wingmen get stuck on the ground and you have to monkey around to hopefully get them off the ground.
The decision to spawn at 90 deg from the takeoff has ONLY ever added problems and grief.
$.02 for the pile
coolon 4th Fighter Group
formerly: -=Night Stalkers=- | 44th FS Vampires | Widowmakers
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