S3 Series

Home Page FAQ Team Search
  Register
Login 
View unanswered posts View active topics  

Delete all board cookies

All times are UTC




New Topic Post Reply  [ 19 posts ]  Go to page
1, 2
 >> Next 
  Print view
Previous topic | Next topic 
Author Message
Offline 
 Post subject: BHP Frame I Vid
PostPosted: Tue Sep 15, 2015 12:39 am 

Joined: Sat Nov 09, 2013 1:38 am
Posts: 476
Location: 42 49'57.61N 73 57'13.52W
Was only able to capture some of my first sortie ..... My other kills didn't record.




<S>

Doc
@doctrdart


Top
 Profile  
Reply with quote  
Offline 
 Post subject: Re: BHP Frame I Vid
PostPosted: Tue Sep 15, 2015 4:51 am 
User avatar

Joined: Sat Nov 09, 2013 2:38 am
Posts: 213
A brief engagement near F62.



Top
 Profile  
Reply with quote  
Offline 
 Post subject: Re: BHP Frame I Vid
PostPosted: Tue Sep 15, 2015 2:33 pm 
User avatar

Joined: Sun Nov 10, 2013 5:08 pm
Posts: 750
Initial Contact by 475th over F-42.



Top
 Profile  
Reply with quote  
Offline 
 Post subject: Re: BHP Frame I Vid
PostPosted: Tue Sep 15, 2015 10:21 pm 
User avatar

Joined: Tue Apr 01, 2014 1:09 pm
Posts: 571
Location: Northern Minnesota
dobs, I've noticed before, what is the vertical green line above you sights?


<S!>
MuskyZ
Newest member of the 4th

No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country.
George S. Patton


Top
 Profile  
Reply with quote  
Offline 
 Post subject: Re: BHP Frame I Vid
PostPosted: Tue Sep 15, 2015 11:18 pm 
User avatar

Joined: Sat Nov 09, 2013 7:15 am
Posts: 917
Image

Image

Image

Note the panel slip indicator position.


Happy trails...
Wolf
XO 352nd Fighter Group (virtual)

Image


Last edited by dewolf on Wed Sep 16, 2015 12:23 am, edited 3 times in total.

Top
 Profile  
Reply with quote  
Offline 
 Post subject: Re: BHP Frame I Vid
PostPosted: Tue Sep 15, 2015 11:47 pm 
User avatar

Joined: Tue Apr 01, 2014 1:09 pm
Posts: 571
Location: Northern Minnesota
hmmmmm,
OK, makes sense. So if the airframe is sliding or turning right, you know the bullets are going to go left.

So, a couple of questions
1 - does it work for bombs?
2 - is there a horizontal one?


<S!>
MuskyZ
Newest member of the 4th

No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country.
George S. Patton


Top
 Profile  
Reply with quote  
Offline 
 Post subject: Re: BHP Frame I Vid
PostPosted: Wed Sep 16, 2015 12:24 am 
User avatar

Joined: Sun Nov 10, 2013 5:08 pm
Posts: 750
Essential in dive bombing that you have ZERO slip. Gives me a clue when I'm hand hamming the aircraft, and not in coordinated flight...since I don't have sensory inputs working for me.

No horizontal one....but there is a pitch ladder you can enable. Dawger uses it, I don't:)

In real life, yaw affects bullet stream...not so much in the game:
Attachment:
Yaw effect on gunnery.JPG
Yaw effect on gunnery.JPG [ 41.46 KiB | Viewed 8606 times ]


We called it the 80% solution...gunnery takes 80% of the rudder input (or in other words, your sight lies to you!).


Top
 Profile  
Reply with quote  
Offline 
 Post subject: Re: BHP Frame I Vid
PostPosted: Wed Sep 16, 2015 2:21 pm 
User avatar

Joined: Tue Apr 01, 2014 1:09 pm
Posts: 571
Location: Northern Minnesota
Thanks for the info guys!!!

This explains a lot of why I can't hit shit. I shoot at a plane like I shoot at ducks, lead them and blast away, but duck hunting I am not moving. So if I am turning in front of the target, I need to aim even farther ahead then I would expect.


<S!>
MuskyZ
Newest member of the 4th

No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country.
George S. Patton


Top
 Profile  
Reply with quote  
Offline 
 Post subject: Re: BHP Frame I Vid
PostPosted: Wed Sep 16, 2015 2:26 pm 
User avatar

Joined: Sat Nov 09, 2013 5:28 am
Posts: 144
MuskieZZ wrote:
Thanks for the info guys!!!
This explains a lot of why I can't hit shit. I shoot at a plane like I shoot at ducks, lead them and blast away, but duck hunting I am not moving. So if I am turning in front of the target, I need to aim even farther ahead then I would expect.

As Juice says "All guns work at D1".
Planes and boats do not shift in only one direction.
They can move side to side, (see video) Up and down and forward and back,
If you see a distance of D10 to your target, that's on your front end,in reality it may be D8 to D12.
If someone hits you at D10 (your FE) he may actually be D8 on his end...
Using gun cam and reviewing it will give you a better idea of what's going on when it comes to bad connect.


Top
 Profile  
Reply with quote  
Offline 
 Post subject: Re: BHP Frame I Vid
PostPosted: Wed Sep 16, 2015 2:35 pm 
User avatar

Joined: Tue Apr 01, 2014 1:09 pm
Posts: 571
Location: Northern Minnesota
madcat,

What do you mean by "gun cam"? ACAM?

I tried action! but my PC isn't good enough to use and fly, my FPS drops to about 20.


<S!>
MuskyZ
Newest member of the 4th

No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country.
George S. Patton


Top
 Profile  
Reply with quote  
Search for:
Display posts from previous:  Sort by  
New Topic Post Reply  [ 19 posts ]  Go to page
1, 2
 >> Next 

All times are UTC


Who is online

Users browsing this forum: Google [Bot] and 47 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum
Jump to:  

Powered by The S-3.