S3 Series

Home Page FAQ Team Search
  Register
Login 
View unanswered posts View active topics  

Delete all board cookies

All times are UTC




New Topic Post Reply  [ 9 posts ] 
  Print view
Previous topic | Next topic 
Author Message
Offline 
 Post subject: TS Frame 1 Summary
PostPosted: Sat Mar 01, 2014 7:09 pm 
Site Admin

Joined: Fri Nov 08, 2013 12:38 am
Posts: 1470
http://www.squadselectseries.com
For all maps and rules etc.


Japanese carrier groups were scouting the northern route into the Solomons and were lucky to find inbound strikes to F33 early during the day shooting down several TBDs without escort. Later the same group would confuse the CV defenses and sink two carriers due to a jamming of inew radar controlled AAA.
Allied strike groups from the Guadalcanal area had a very strong fighter escort so they could attack F50, F45 and F43 several times during the night. Japanese fighters could not penetrate the sweeps and CAP to get near them. Wildcats using their plentiful ammo loadouts also strafed down many ships and targets at F33 and in the Slot.
Most of the unequal fighter vs fighter combat took place in the New Georgia area with the Wildcats claiming 24 Zeros to the Japanese fighters 1 Wildcat. The Zeros did manage to shoot down 5 TBDs loosing 1 to their defensive fire.
A heavy attack by Japanese Kates with heavy escort took out most of the shipping in the southern region of the map, sinking 5 DDs and 3 Freighters without loss. This was the lone attack of the night by Japanese strike assets.

Allies take a lead 70 to 49 after the first frame.

Good Luck in Frame 2

NOTES
1. Several CM errors during the night with settings and AI routines. Rebuild times allowed multiple attacks on the same targets and one of the DD routines covering the Allied CVs wasn't engaging. My apologies on that it wont happen again.
2. Radar is very minimal in this series by design. Strikes have to have the ablilty to hit where the enemy is not. Look at the PDF on the hidden rdar layer and it will show that some locations you think have radar, do not.
3. All settings have now been reset to be the same as the MA. This should allow everyone to test and practice without confusion when it comes to game day. Lots of good things in the MA settings and we feel they should be allowed to run their course. So as they are tweaked in the MA they are applied to the S3. If there are adjustments in a specific S3 event it will be by scoring not settings.
4. S3 arena setup for testing but you can test also in the MA. Except for the different terrain, plane vs plane combat would be the same.


Top
 Profile  
Reply with quote  
Offline 
 Post subject: Re: TS Frame 1 Summary
PostPosted: Sun Mar 02, 2014 4:26 pm 
Site Admin

Joined: Fri Nov 08, 2013 12:38 am
Posts: 1470
DONT UPDATE - you will loose the runways for some reason.


Top
 Profile  
Reply with quote  
Offline 
 Post subject: Re: TS Frame 1 Summary
PostPosted: Sun Mar 02, 2014 4:28 pm 
User avatar

Joined: Sun Nov 24, 2013 5:01 pm
Posts: 300
Location: Waldorf, Maryland
What if you already did - any way to back out?


=weis=
8th FG CO


Top
 Profile  
Reply with quote  
Offline 
 Post subject: Re: TS Frame 1 Summary
PostPosted: Sun Mar 02, 2014 4:50 pm 
User avatar

Joined: Sun Nov 24, 2013 5:01 pm
Posts: 300
Location: Waldorf, Maryland
Just checked all runways gone - just grass and can't take off


=weis=
8th FG CO


Top
 Profile  
Reply with quote  
Offline 
 Post subject: Re: TS Frame 1 Summary
PostPosted: Sun Mar 02, 2014 4:51 pm 
Site Admin

Joined: Fri Nov 08, 2013 12:38 am
Posts: 1470
If you updated this week you need to replace the downloaded Solomonsrds.vfc with the older one.
Having an issue deleting the airfield artifacts out to sea. It deletes all the fields as well.

Download the file below and pop it into your WBs root directory and overwrite the existing solomonsrds.vfc

http://www.squadselectseries.com/archiv ... onsrds.vfc

Will need some time to get to the bottom of this issue so try and ignore those sea fields out there.


Top
 Profile  
Reply with quote  
Offline 
 Post subject: Re: TS Frame 1 Summary
PostPosted: Sun Mar 02, 2014 10:16 pm 

Joined: Fri Nov 15, 2013 3:09 am
Posts: 45
OK...
I did the update very late yesterday evening. (said to self: "don't do it too early, but don't wait until the last minute")

I see today it's broken.

I did the file swap fix recommended and logged into the S3 arena... NO RUNWAY seen. (same when I went to offline and got an air start.)

3 hours, 15 min to T-0.

Now what?


Top
 Profile  
Reply with quote  
Offline 
 Post subject: Re: TS Frame 1 Summary
PostPosted: Wed Mar 05, 2014 12:27 am 
Site Admin

Joined: Fri Nov 08, 2013 12:38 am
Posts: 1470
Corrected the score from Frame 1. Spreadsheet wasnt adding all columns.
Allied won 70 to 49 in Frame 1.


Top
 Profile  
Reply with quote  
Offline 
 Post subject: Re: TS Frame 1 Summary
PostPosted: Wed Mar 05, 2014 12:28 am 
User avatar

Joined: Sun Nov 24, 2013 5:01 pm
Posts: 300
Location: Waldorf, Maryland
jabo wrote:
Corrected the score from Frame 1. Spreadsheet wasnt adding all columns.
Allied won 70 to 49 in Frame 1.


Even with counting the cv kills?


=weis=
8th FG CO


Top
 Profile  
Reply with quote  
Offline 
 Post subject: Re: TS Frame 1 Summary
PostPosted: Wed Mar 05, 2014 6:13 pm 
Site Admin

Joined: Fri Nov 08, 2013 12:38 am
Posts: 1470
Yes you can see on the spreadsheet the totals of each type and relative points for each frame.


Top
 Profile  
Reply with quote  
Search for:
Display posts from previous:  Sort by  
New Topic Post Reply  [ 9 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 35 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum
Jump to:  

Powered by The S-3.