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 Post subject: KT Frame 4 Map
PostPosted: Tue Nov 04, 2014 10:06 pm 
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Joined: Fri Nov 08, 2013 12:38 am
Posts: 1470
http://www.squadselectseries.com

Frame 3 found the Japanese stretched thin conducting attacks on Port Moresby and trying to cover their invasion fleet to Milne Bay. Allied forces were more scattered and difficult to pin down over the larger distances being flown. Repeated attacks by heavy fighters caused most of the transport ships in the fleet to but sunk outright or beach themselves from too much damage. Though Japanese fighters still ruled higher up much of the combat was low over enemy airfields and shipping where the allied fighters proved difficult to master. Increased enemy ack brought losses to ground fire up forcing the Japanese to stay well above enemy positions.

The loss of the Milne Bay invasion force combined with the more disastrous losses at Midway far to the west has forced the Japanese to give up their quest for a springboard to Australia. Withdrawing to a more defensible position centred around Lae - Rabaul - Guadacanal the Japanese will defend in force waiting for the Allies to overstep themselves. The Japanese long-range bomber force will continue to batter the advancing Allies in New Guinea while the carrier strike force had to be withdrawn to make good the losses from Midway. The Allies have brought in substantial reinforcements with many B25s/B26s striking farther into the Japanese shipping lanes and strongholds to the north.

- For Frame 4 only F91 is closed for operations.
- Both 88 and 103 have had field issues reported so dont use them.
- The front has moved north for the Allies so it wont be as easy to cap a single location.
- Each side will have bomber AI(G4M1 and B25C) that are small in size and more random in their attacks so they can be more easily timed with escort in the area as well as reducing the amount of losses if found.
- C47 transport routines were problematic, more often than not getting stuck on hillsides. Vals and Kates were fine until they actual had to attack something, getting hopelessly scattered after ineffectual attacks.

Japanese have won frame 2 and 3 while the Allies won Frame 3. Will update summary this Wed, had a excel malfunction earlier last week and couldnt finish frame 2 in time.

Good Luck in Frame 4


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 Post subject: Re: KT Frame 4 Map
PostPosted: Wed Nov 05, 2014 1:06 am 
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Joined: Tue Apr 01, 2014 1:09 pm
Posts: 571
Location: Northern Minnesota
ummm, did you really update the map?


<S!>
MuskyZ
Newest member of the 4th

No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country.
George S. Patton


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 Post subject: Re: KT Frame 4 Map
PostPosted: Wed Nov 05, 2014 2:22 am 
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Joined: Wed Nov 20, 2013 12:54 am
Posts: 256
Location: Tulsa
Jabo.. read my AAR on allied side. i noted AE's had NO issues with F88 last frame.. this was before i read this one :)

also prior to going OTR .. i harshly warned squad of reporeted issues.. so we was really careful :)
note: we didn't use spwn pt 1 .. we used spwn pt 4 .


Besea

C.O. American Eagles
besea@cox.net


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 Post subject: Re: KT Frame 4 Map
PostPosted: Wed Nov 05, 2014 5:15 pm 
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Joined: Tue Apr 01, 2014 1:09 pm
Posts: 571
Location: Northern Minnesota
---------------- Can anyone find the new map?????


<S!>
MuskyZ
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No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country.
George S. Patton


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 Post subject: Re: KT Frame 4 Map
PostPosted: Wed Nov 05, 2014 5:30 pm 
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Joined: Tue Nov 12, 2013 5:25 pm
Posts: 660
Location: Northern Indiana
I got it fine.


did you refresh?


coolon
4th Fighter Group

formerly: -=Night Stalkers=- | 44th FS Vampires | Widowmakers


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 Post subject: Re: KT Frame 4 Map
PostPosted: Wed Nov 05, 2014 10:18 pm 
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Joined: Fri Nov 08, 2013 12:38 am
Posts: 1470
CC I am using a work machine and a home machine and sometimes I get my files mixed. Where is this cloud thing they talk about.


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 Post subject: Re: KT Frame 4 Map
PostPosted: Thu Nov 06, 2014 12:34 am 
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Joined: Fri Nov 08, 2013 12:38 am
Posts: 1470
KT summary updated for Frame 2. Waiting for the S6 for Frame 3.

Still some issues with the AI mbls and wingman messing with the score, it looks like some objects were just damaged but infact the AI destroyed them so they dont register. Only the damage and killed objects by players register.


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 Post subject: Re: KT Frame 4 Map
PostPosted: Fri Nov 07, 2014 5:19 pm 
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Joined: Fri Nov 08, 2013 9:34 pm
Posts: 1899
Location: Toronto, ON
jabo wrote:
CC I am using a work machine and a home machine and sometimes I get my files mixed. Where is this cloud thing they talk about.


go outside, look up, if you can't see the Sun(or Moon and Stars at night) then you are seeing the clouds :D


CO Beaver
RCAF 417 (II/Wing 127)
City of Windsor


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 Post subject: Re: KT Frame 4 Map
PostPosted: Fri Nov 07, 2014 8:05 pm 
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Joined: Tue Apr 01, 2014 1:09 pm
Posts: 571
Location: Northern Minnesota
Beaver wrote:
jabo wrote:
CC I am using a work machine and a home machine and sometimes I get my files mixed. Where is this cloud thing they talk about.


go outside, look up, if you can't see the Sun(or Moon and Stars at night) then you are seeing the clouds :D


Where is the "Like" button for this?


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MuskyZ
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No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country.
George S. Patton


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 Post subject: Re: KT Frame 4 Map
PostPosted: Sat Nov 08, 2014 1:57 am 
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Joined: Sat Nov 09, 2013 2:56 pm
Posts: 191
OK anyone know why my updated map shows last frame?????? and not the new Front Line Position?????
I've tried updating WB and Downloading it (map) 4 times ....no go.


pappyb
CO 4th FG
http://echoesmarketing.com/4thfg/


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