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 Post subject: S3 500 lb stats
PostPosted: Sat Nov 30, 2013 6:24 pm 
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Joined: Wed Nov 13, 2013 1:52 am
Posts: 110
I found "no" problem with the 500 lb GP ( 173 attack points) bomb. In accordance with the chart in the "OBJECT CLASS @ ORDNANCE SETTINGS" every thing I dropped on went down.
I was unable to locate a WM weapon (850 ) but all targets above it up to 1000 defence points went down.

I then dropped on a EU Bunker (1200 defence points) and it remained intact as it should.

In addition I dropped on the CB CARRIER/truck, and it also went down as it should.

CONCLUSION: Just follow the guidlines of the table 1, S3 OT Class damage, chart for targets below 1173 defence points and you should get good results.

CAUTION: As these bombs get smaller the colateral damage gets smaller, meaning you need to be even more careful to drop accuratly.


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PostPosted: Mon Dec 02, 2013 3:41 am 
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Joined: Sat Nov 09, 2013 3:00 pm
Posts: 672
Location: Florida
Salute!

I highly recommend we move this to the Tech forum.

The "other guys" already use the "trick" of log to S3, then go directly to freeflight in same terrain.

Despite zoo's theory, I still believe we capture all the S3 settings, including the bomb damage and tgt hardness by loggin to S3, then simply using the "parachute" doofer to go free flight offlline.

I'll re-post this on another thread or two that 'zoo has posted.

So I tried the "trick", but couldn't fly, as my "death" was still not reset. Results for the fuel divisor?

Using the trick, despite my "death", and at 100% power in my Mitchell, I used 39.2 gal in 10 minutes in the Crimea "free flight" arena versus 33.4 gal in the Midway freeflight arena after logging out/restarting the sim and starting directly to the Midway free flight arena.

Fuel divisor worked damned close. So divide 33.4 by 39.2 and you get 0.852 !!!!

So at least the fuel divisor setting carries over using the "trick".

Several squads have been using the trick for years, so it's not "secret", and we should discuss this on the tech forum. We , and others, even use it during a frame to verify tgt BDA in case there's a problem later. Come back to S3 online and go for it.

Gums respectfully submits...


"God in your guts, good men at your back, wings that stay on - and Tally Ho!"


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 Post subject: Re: S3 500 lb stats
PostPosted: Mon Dec 02, 2013 10:34 am 
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Joined: Thu Nov 14, 2013 7:09 pm
Posts: 620
Thanks for the job you put in bluzoo, keep it coming sir :)

<S>


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 Post subject: Re: S3 500 lb stats
PostPosted: Mon Dec 02, 2013 9:43 pm 
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Joined: Fri Nov 08, 2013 12:38 am
Posts: 1470
Thanks Bluzoo for the field testing. Its a much more realistic gauge of the settings than when a CM does it by floating in the air. I hope to have a better chart available that cross references the new terrains coming out. Some OT values will be slightly different in each terrain depending on its theatre, scale and target types.

I will confirm or correct issues with the terrain targets as you find them.


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