The big objects will take 3000 hit points for ED (Bearing Factory 1) objects and 4000 hit points for EE (Bearing Factory 2) objects.
Ref:
http://www.squadselectseries.com/archive/files/New%20Terrains%20Object%20List%201.1.pdfIt will take at least three (4 is better) human buffs, dropping a half load of 1K eggs, with max wingman to reduce a bearing/avionics factory target to 90% (one building standing) with a high confidence level. Bomber spread will have to be just right to do it on the first pass. The AL targets will take 6-8.
Bombers can reach target 54 unopposed but the LW will be on them before reaching target 50 I am thinking
I was hoping to get the LW committed to one field (67) for their first air launch by fainting target 20 so they are not coming at the bomber string in different directions which is harder for our fighter to defeat. Once the LW has committed, turn the bomber group away from them forcing a tail chase.
Let the fighters find and engage the LW in force before reaching the bombers. Encourage the LW into a bunch up then give them a Allied fighter wedgie in strenght.