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352nd FG BTF Frame 2 AAR http://squadselectseries.com/s3forum/viewtopic.php?f=6&t=2608 |
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Author: | Juice= [ Thu Sep 28, 2017 6:22 pm ] |
Post subject: | 352nd FG BTF Frame 2 AAR |
Gentlemen, 352nd came up field 24 and to points near 48 in the east. Largely composed of Spit XIVs we were able to achieve altitude and time of flight to move toward the F38 areas to assist in what seemed to be a large enemy force headed to our ground attackers at 34 areas. Sporattic encounters produced some claims and minor damage. SOP of the enemy was to encounter and dive to base causing various separation in the ensuing times. Interception of our buffs was slightly different in that they had layers of attack and high cover over a square or more south to north toward 48 areas. Possibly unplanned but effective as it caused both fighter forces to have to concentrate on each other. Piecemeal encounters filled out the night. Attending: chicdg fencer jlordj juice= noflyz -oskar redsgt saspin todzla vulche =wilz= Claims: -oskar, x2 =wilz=, x1 chicdg, x4 jlordj, x2 noflyz, x2 saspin, x2 vulche, x1 SUMMARY: 11 pilots 40 sorties 29 safe landing(s) 11 airframe(s) lost ( 5 x SpitXIV * 3 x htyphoon * 3 x SpitIXe *) 7 pilot(s) KIA 0 taken POW 15 victories 9 assist(s) 0 ground objects and/or AI destroyed 0 TOT Thanks to Janitor and CO Beaver (again) for the sand box. Juice |
Author: | Beaver [ Fri Sep 29, 2017 1:31 am ] |
Post subject: | Re: 352nd FG BTF Frame 2 AAR |
Thanks for the excellent job last Sunday. |
Author: | jabo [ Fri Sep 29, 2017 5:32 am ] |
Post subject: | Re: 352nd FG BTF Frame 2 AAR |
If you look at the individual squad points you will see which squads are in the plus and which are in the minus. That being said its also important to note that some squads are taking on the more difficult ground attack roles. The Allies need to coordinate as squads and make sure that high value bombers never come in alone without escort. In all S3 frames there is a tendency to rush things. Putting all your fighter squads in the best fighter and sweeping early on is not a bad plan. The enemy will assume strike and be looking low. Wait at good 45-60 mins and then send in the bombers and half the squads in strike. If you are using heavy bombers in the final two frames they can climb for an hour while all the other stuff goes down. |
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