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 Post subject: Frame 4 Orders
PostPosted: Thu Oct 01, 2015 8:41 pm 
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Joined: Tue May 13, 2014 9:25 pm
Posts: 661
Game Map Link

https://www.dropbox.com/s/dqz601016zkms ... 3.dds?dl=0

PDF of Orders

https://www.dropbox.com/s/2lom3npfnap1x ... 4.pdf?dl=0


Battle for Huon Peninsula Frame 4

Unit Basing

SHIPPING STRIKE
The Knights That Say Ni! / 69th Horand Field 80 B25D/P38G
Nomads Horand Field 80 B25D
United Mud Movers No 7 Field 79 B25D
RCAF Borio Field 81 B25H
Night Stalkers Borio Field 81 B25H

Pursuit
475 FG Ward Field 89 P38
352 FG Jackson Field 90 P38

Overall Plan

Sortie 1
Pursuit (475FG and 352FG) will takeoff at FRAME TIME ZERO (FT+0) and form up over Port Moresby and fly the red route to JOIN the Blue Route to sweep Lae Harbor/Shipping Point A Area until Strike Arrival. Upon Strike Arrival coordinate with Strike to cover strike operations from Lae Harbor east past Finschafen then north to Umboi Island if necessary.

SHIPPING STRIKE (KNIGHTS/69TH/NOMADS/UMM/NIGHTSTALKERS/RCAF) will takeoff at FRAME TIME 0 (FT+0). They will form on the BLUE ROUTE, climb to 10,000 and proceed via BLUE route. Escort for ingress will be provided by Knights. Strike will target all shipping from LAE (F57) along shipping routes marked by alphabetically starting with A up to G near Umboi Island. All shipping may be targeted including static at F66,56,61,23,24, 28 AND 41. RTB Horand. Pink boxes represent areas of shipping routes to be searched and targeted in a general fashion.

Sortie 2 and Beyond
All groups will rebase in the Horand area (F79,80,81,82) or.ALL Groups will be ready for Sortie 2 takeoff at FRAME TIME 115 (FT+115)
Second sortie will target previously assigned targets as required.


NOTES:
Questions and Comments are welcome

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 Post subject: Re: Frame 4 Orders
PostPosted: Fri Oct 02, 2015 12:59 am 
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Joined: Fri Nov 08, 2013 9:34 pm
Posts: 1899
Location: Toronto, ON
Weeee, skip bombs again ;)


CO Beaver
RCAF 417 (II/Wing 127)
City of Windsor


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 Post subject: Re: Frame 4 Orders
PostPosted: Fri Oct 02, 2015 2:21 am 
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Joined: Fri Nov 08, 2013 12:38 am
Posts: 1470
Just a headsup on the DDs. You will encounter white escort destroyers(DD2s) and grey fleet destroyers(DD1s). I think the grey ones are more deadly than the white ones but will be testing this.


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 Post subject: Re: Frame 4 Orders
PostPosted: Fri Oct 02, 2015 11:57 am 
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Joined: Sat Nov 09, 2013 3:45 am
Posts: 131
jabo wrote:
Just a headsup on the DDs. You will encounter white escort destroyers(DD2s) and grey fleet destroyers(DD1s). I think the grey ones are more deadly than the white ones but will be testing this.

DD1 are US Fletcher Class
DD2 are IJN Fubuki Class

The US have 2x5", 2xtwin 40mm, 1 20mm, torps
The IJN has 3x5", 2xtriple 25mm, torps.

So the IJN has more big FLAK while the US has more light AA.

The IJN 25mm was never a great AA weapon.....

Depending on what you want Jabo I can whip up some loadouts for the DD to make them light AA heavy or FLAK heavy...


352nd Fighter Group (V) - "The Blue Nosed Bastards of Bodney"
328th Fighter Squadron C.O. (V) - PE - Red and Green

dulce bellum inexpertis

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 Post subject: Re: Frame 4 Orders
PostPosted: Fri Oct 02, 2015 5:25 pm 
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Joined: Tue Nov 12, 2013 5:25 pm
Posts: 660
Location: Northern Indiana
dove down on a dd and dropped bombs high.... as soon as I was in range the AA (either 40mm or 20mm) hit me directly and continuously boomboomboomboomboom the plane just came apart around me. I was able to transfer to AI wing but wont be going near a destroyer at all from now on.


coolon
4th Fighter Group

formerly: -=Night Stalkers=- | 44th FS Vampires | Widowmakers


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 Post subject: Re: Frame 4 Orders
PostPosted: Fri Oct 02, 2015 6:29 pm 
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Joined: Tue May 13, 2014 9:25 pm
Posts: 661
Coolon wrote:
dove down on a dd and dropped bombs high.... as soon as I was in range the AA (either 40mm or 20mm) hit me directly and continuously boomboomboomboomboom the plane just came apart around me. I was able to transfer to AI wing but wont be going near a destroyer at all from now on.


This is good advice.

Do not attack destroyers unless you have fighters orbiting the DD and the AAA is already firing at them.

Get the low hanging fruit on the trees without 5 inch and 40mm thorns.


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 Post subject: Re: Frame 4 Orders
PostPosted: Sat Oct 03, 2015 8:06 pm 
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Joined: Sun Nov 10, 2013 5:08 pm
Posts: 750
12 miles of FEBA packed into a couple hundred feet of ship:)

Standard ROE in RL...don't mess with Bo-Ats.


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 Post subject: Re: Frame 4 Orders
PostPosted: Sun Oct 04, 2015 2:05 pm 
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Joined: Fri Nov 08, 2013 9:34 pm
Posts: 1899
Location: Toronto, ON
Staying away from DD's is good, but can't always be easily done. In frame 2 I clipped the water turning into some freighters. When I jumped to my wingman I was at 200' alt right over the top of a DD. It was shredded immediately so I jumped into the next wingman which was in the same position and shred, repeat. Lost all 4 aircraft in about 10 seconds :shock:

I guess if we widen the range between aircraft I would have had time to avoid the DD. I will try that this frame once we get low for skip bombing. ;)


CO Beaver
RCAF 417 (II/Wing 127)
City of Windsor


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 Post subject: Re: Frame 4 Orders
PostPosted: Sun Oct 04, 2015 5:02 pm 

Joined: Sat Nov 09, 2013 4:47 pm
Posts: 218
Just out of curiosity what would be the distance between ships? Was thinking of setting line abreast. That would give the AI wings a possible chance of hitting ships in skip bomb mode, AS long as it is
over the 100 foot minimum required for wingman spread.

Swede-


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