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PostPosted: Sat May 17, 2014 6:07 pm 
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Joined: Sat Nov 09, 2013 7:15 am
Posts: 917
Town With Airfield

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If you are based at one of these or have to use one for an alternate landing field it is handy to note the location of the spawn point on your preflight check list. SP-1 is NOT at the airfield. You spawn at the tie-down and NOT on the runway. Additionally, the forward view out of the Hurri makes it so that the pavement is never in sight during your entire takeoff roll. SP-3 is the "hangar". As soon as you taxi for the rwy, it breaks off your gear. Suggest SP-2 for this type of airfield.


Happy trails...
Wolf
XO 352nd Fighter Group (virtual)

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Last edited by dewolf on Sat May 17, 2014 9:16 pm, edited 1 time in total.

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PostPosted: Sun May 18, 2014 2:49 pm 
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Joined: Fri Nov 08, 2013 9:34 pm
Posts: 1899
Location: Toronto, ON
Yes, I did a lot of testing the town with airfield.

Spawn point 2, go forward slightly left, then a hard right and hit WEP and flaps, it is a short runway.


CO Beaver
RCAF 417 (II/Wing 127)
City of Windsor


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