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 Post subject: Re: Fun Run Frame 5
PostPosted: Sat Jan 24, 2015 6:38 pm 
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Joined: Fri Nov 08, 2013 12:38 am
Posts: 1470
If noflyz wants to make the AI mbl and then tells me what time to launch it I think your timing should be fine. You cannot bomb past T+160 and after T+180 will land in the dark. The AIs will launch must closer together this time. Have yet to hear complaints of warping etc by the AIs. And there will be three groups of 20. I would assign them two targets to bomb other than the player target. Last frame they bombed the target the players destroyed and not the one they left standing. Remember you only need 4 buildings at target 40 to have it ruled destroyed. I think 1 grp of AI could do that unless they are shot down first.


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 Post subject: Re: Fun Run Frame 5
PostPosted: Sat Jan 24, 2015 6:42 pm 
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Joined: Thu Nov 21, 2013 10:58 pm
Posts: 341
jabo wrote:
If noflyz wants to make the AI mbl and then tells me what time to launch it I think your timing should be fine. You cannot bomb past T+160 and after T+180 will land in the dark. The AIs will launch must closer together this time. Have yet to hear complaints of warping etc by the AIs. And there will be three groups of 20. I would assign them two targets to bomb other than the player target. Last frame they bombed the target the players destroyed and not the one they left standing. Remember you only need 4 buildings at target 40 to have it ruled destroyed. I think 1 grp of AI could do that unless they are shot down first.

Thanks jabo I will make the routines and mail them out before tonight.


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 Post subject: Re: Fun Run Frame 5
PostPosted: Sat Jan 24, 2015 8:50 pm 
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Joined: Sat Nov 09, 2013 12:29 am
Posts: 230
jabo wrote:
If noflyz wants to make the AI mbl and then tells me what time to launch it I think your timing should be fine. You cannot bomb past T+160 and after T+180 will land in the dark. The AIs will launch must closer together this time. Have yet to hear complaints of warping etc by the AIs. And there will be three groups of 20. I would assign them two targets to bomb other than the player target. Last frame they bombed the target the players destroyed and not the one they left standing. Remember you only need 4 buildings at target 40 to have it ruled destroyed. I think 1 grp of AI could do that unless they are shot down first.



Proposed route was timechecked and the Fort's should make the target in plenty of time. The AI routine and the DTF is in noflyz capable hands..thank you sir! :D


Sasquatch"
=sqtc=
23rd Fighter Group
CO


"You know you loaded too much fuel only when you see fire" :P


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