Maps and arena updated. Log in to get the updated terrain. Arena open for target testing in the New Guinea terrain. Note the limited area of operations on the KTmap.pdf Fuel Modifier is 0.8 so make sure you plan accordingly.
As the Japanese you must attack the Allies and try and force them back to Austraila. They are clustered around Port Moresby(F87) and in Milne Bay(F104). Your targets are limited but you have lots of time reach them with altitude where their a/c don't operate so well. That being said you also have to protect your AI bombers and strike a/c that will be attempting to follow your general attacks against the enemy. G4M1s will come in from the north to hit Port Moresby at 20-25,000ft. Vals and Kates will hit Port Moresby and points to the SE at 18-20,000ft. They routines will try and coordinate with the general plan put forward but expect to have to cover them in their attacks. They will not be scripted but launched a couple times during the frame so they can be monitored and supported with escort.
AI shipping, static shipping and closing bases will get the IJ the most points. Protecting your bombers and AI wingman will stop the enemy from scoring their main source of points. But they will target the Kokoda Trail(F77 to F78) and any of your shipping offshore within their limited range.
Its important to do a proper ground labels search of any new terrain so there are no surprises on game day.
Please welcome the United Mud Movers to the S3s. WBs newest bomber outfit. A/C updated with this great addition.
Good Luck and enjoy the rugged inhospitable mountainsides.
|