trigr= wrote:
Be careful with the 109 E4aa because the engine torque is modelled backwards, biased towards a right handed roll on throttle up instead of a left handed roll the way that you would expect in an aircraft with a prop that rotates clockwise from the pilot's perspective. The precession force is correct and the prop art is correct but the torque is backwards and that makes this aircraft a real handful to fly because you have to remember to manipulate the throttle in the opposite direction than you are used to in "left handed" aircraft. Throttle up to roll right and throttle down to roll left instead of the usual. I never get it right.
Assuming that you do get that part right then the complication in the E4aa vs Hurri matchup is that it hurts your instantaneous turn rate. Ordinarily if you start your attack pass above 300 ias, about D6 behind, go nose low to activate the effect of the precession force and drop a notch of flaps around 290 ias you could get about 90 degrees worth of good turn rate behind a left breaking Hurri that would get you a "below the windscreen" deflection shot. The problem with the torque force being backwards is that it negates part of the effect of the left handed precession and you can't get the turn rate that you need without pulling the throttle back. With the huge lift drag of the 109 wing the loss of thrust reduces the amount of time that you can achieve a superior turn rate and the price of that one, poor snapshot is that you find yourself sub-e, outnumbered and running for your life. After your shot roll the poor bird inverted, dive straight down, roll 360, check your bandits and then break in the direction that their belly sides are pointing. Hopefully this generates enough separation to create a good escape. Remember that gun recoil is modelled so you don't have to worry so much about getting sniped in a tail chase.
trigr=
You are right trgr. I haven't flown that model much but in testing it seems like the torque modelling is hosed. On takeoff you can correct with the proper direction rudder deflection but have to go opposite in roll. It kind of sucks that the most competitive plane we have is hosed to the point of being difficult to maneuver in a fight.
<S>