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CKC Frame 2 Final Orders http://squadselectseries.com/s3forum/viewtopic.php?f=5&t=59 |
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Author: | -Epic- [ Thu Nov 21, 2013 11:07 pm ] |
Post subject: | CKC Frame 2 Final Orders |
I'm short on time due to vacation obligations....so here we go Knights: Bomber Base F-21 Ju88's your ride. Fighter Base F-193. All will rendezvous with the 352nd. Hawk give 352nd time and place for pick up and they will adjust accordingly. Proceed to F-32 and close it. After this is done, your secondary will be F-18 and tertiary will be F-19. Keep in contact with 352nd for future attacks-----> time permitting. 352nd: You'll have 2 steps at F-221(use spawn pt 2) and 1 step at F-8(use spawn pt 2) Rendezvous with the Knight. Hawk will give you time hacks. I would like to have 2 fighter squads sweep ahead and cap F-32 and 1 squad as close escort. With the Knights embedded fighters you should have 20-23 fighters for cover. After F-32 is closed. I'll leave it up to Todd/Juice/Jman to decide what is the next best course of action. JG 51/JG 77 Both squads (12-14 pilots) will be based at F-184. Sweep the 5.4-8.4 sectors and defend...this includes Fields 181-184-182-263. A number of ports/shipping/ static tank sites. These need protected! If overwhelmed...demand help from the south as they are only 50 miles away. If enemy encounters are at a minimum. Load up drop tanks and head south...coordinate with the other squads your intentions....Much latitude you have with these orders. I would like both squads to stick together if possible and Kill everything you see! TK/221/Haze/JG 27 Base at F-7(use spawn pt 1) Roll Hvy 109's attack and close F-208(landing strip) and close small port 52. After closure of these fields. I would like you to sweep the front lines(7.1-7.2 grids) for any enemy interdiction. You also have latitude with orders. If you have targets of opportunity take them. Just coordinate with the other in case trouble appears. I leave tomorrow morning for vacation. If concerns need to be addressed contact Wolf/Todd Thank you and Good Luck to All! <S> -Epic- |
Author: | Hawk [ Fri Nov 22, 2013 6:14 pm ] |
Post subject: | Re: CKC Frame 2 Final Orders |
Got it and one last question. The best alt on target was 10k and the ack ripped me up. I am concenered about being taken out before we get bombs out. Any idea what to do? |
Author: | Jugggo [ Fri Nov 22, 2013 6:54 pm ] |
Post subject: | Re: CKC Frame 2 Final Orders |
Hate to say this but maybe have your fighters go in like 90seconds with eggs take ack out and make the ack follow them instead of you. |
Author: | looboy [ Fri Nov 22, 2013 7:12 pm ] |
Post subject: | Re: CKC Frame 2 Final Orders |
Jugggo wrote: Hate to say this but maybe have your fighters go in like 90seconds with eggs take ack out and make the ack follow them instead of you. That is a good Idea Jugggo. The Ack in the game is similar to RL ack (maybe a little better). Fighters are more maneuverable. After the fighters drop bombs, escape away from the direction of the bomb group and change direction/altiudude every 3 seconds. This is the best way to keep ack from getting a firing solution on the fighters and keep them occupied for the bomber attack. |
Author: | Hawk [ Fri Nov 22, 2013 9:07 pm ] |
Post subject: | Re: CKC Frame 2 Final Orders |
That's what I was thinking. I changed my fuel to 25% and CS to 145 and got to 13k with only a minute different. Still took some hits, but got bombs out. Ni! |
Author: | dewolf [ Fri Nov 22, 2013 11:30 pm ] |
Post subject: | Re: CKC Frame 2 Final Orders |
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