Inventory of some targets. Sorry for the scan did not have time to enter the data. Once we decide what we want to hit I can generate BDA scripts for them.
~S~
-noflyz
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The codes are: The numbers are some old "Damage" numbers I happen to have around. Basic relative hardness numbers e.g. radar station takes 3x more than a fuel dump.
G0 500 Large flak gun in sandbag ring.
G1 200 Twin MG position with man.
G2 200 Small flak position in dirt ring OR medium sandbag ring with MG and man.
G3 300 Medium flak postion in dirt ring OR large sandbag ring with wheeled gun.
G4 500 Camo Arty Ring Position with special significance.
HG 2500 Airfield Structures of various types and sizes to house aircraft.
RW 20000 Ground texture representing base layer of airfields and towns.
HQ 2000 Any building with special significance.
TW 2000 Control object for each field of various types, needed for capture.
TX 8000 Ground texture representing a specific base area of airfields and towns.
BO 100 Any small unimportant structure not necessary for base closure.
BE 20000 Any very large structure not necessary for base closure.
CB 250 Trucks and M5 HTs - carrier of supplies and troops.
BB 1000 Vic56 small coastal boat
ST 10000 Not in use - possible special strategic target
RD 2000 Square radar mast or circular listening dish - determines radar ingame.
C0 1250 Squadron assembly room at airfields
C1 2000 DD1 or DD2 Destroyer - capital ship
AS 500 Barrage or Observation Balloons
FM 4000 Various medium-sized associated factory buildings.
LM 2000 Various large housing developments at industry and urban areas.
DM 1000 Wood dock or steel bridge span
SM 500 Any small structure necessary for base closure.
CM 1500 Freighter - cargo ship
WM 750 Tanks, M16s or M3s - armoured weapons
PL 50000 Not in use - possible terrain object indestructable
X? 100 Not in use - possible communication link between fields
PA 350 Parked a/c types - various types specific to terrains.
A0 500 Camo Arty Ring Position representing field artillery(up to 105mm)
A1 700 Camo Arty Ring Position representing heavy artillery(above 105mm)
A2 1000 Camo Arty Ring Position representing coastal artillery(above 200mm)
FD 500 Small fuel tanks at airfields and other locations.
RS 1500 Radar control building with mast - does not determine radar ingame.
WH 2000 Various large buildings that store goods at all locations.
AD 1250 Various fortified ammunition storage bunkers at airfields and tactical positions.
HT 600 Tent and tent hangars.
HS 800 Various small general structures at all locations.
RK 500 Stone bridge span OR similar stone structure like walls.
TR 200 Tree object - different than tree clutter objects
B1 2500 Port base object - TERRAIN SPECIFIC
G5 300 Large sandbag ring with wheeled gun.
G6 400 Camo Arty Ring Position representing large AT guns.
EA 3000 Various large factory buildings at industry locations.
EB 5000 Very large factory building at industry locations.
EC 3000 Large peaked factory building at industry locations.
ED 3000 Medium factory building at industry locations.
EE 4000 Large factory building at industry locations.
EF 3000 Various very large buildings that store goods at major locations.
EG 1000 Cranes at ports, industry and railway yards - two types.
EH 300 Pontoon bridge span
EI 4000 Medium refinery building at industry locations.
EJ 700 Oil industry refinery seperation tower.
EK 1250 Large fuel tanks at industry and port locations.
EL 700 Industry smoke stack - all industry types
EM 1000 Small power generator building at industry locations.
EN 1500 Medium power generator building at industry locations.
EO 2000 Large power generator building at industry locations.
EP 1000 Not in use - possible submarine target
EQ 750 Medium sized fuel tanks at industry locations.
ER 3000 Large concrete sub hangars at ports OR dam sections across rivers.
ES 1000 Observation Control Center - control bunker in fortified defenses.
ET 2000 Various large buildings that house troops at airfields, bases and ports.
EU 1500 Various small fortified buildings at airfields or tactical postions.
EV 1000 Coastal lighthouse - on coastlines and at seaports.
EW 1500 Railway platform for passenger trains.
EX 2000 Small concrete blockhouse with MG turrets - in fortified areas.
EY 3000 Large concrete blockhouse with gun turrets - in fortified areas.
G7 500 DOA specific
G8 10 DOA specific
G9 10 DOA specific
GA 200 DOA specific
GB 200 DOA specific