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 Post subject: Frame 3 Retrospect
PostPosted: Mon Mar 26, 2018 2:19 pm 
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Joined: Tue Nov 12, 2013 5:25 pm
Posts: 660
Location: Northern Indiana
Probably would have been better to assign fighter squads to seek out and intercept enemy bombers.

Minefields... useless, forget that tactic. TOO much water and small chance of an enemy ship moving into it. Was a waste of the free shot we had at the ships in the beginning of the frame.

Ship targets were mostly static AI ships, firing AAA. They would respawn when killed. level bombers were very effective here, Just need to protect them from the enemy fighters.

Strafing ships was totally ineffective. you would think that the 20mm would be somewhat effective against small ships.. but no they were not and the thick AAA took it's toll on our Jabo pilots.


Very difficult to get local superiority with as much territory that we have to cover and with the enemy knowing where our attack pilots will have to be at.

limited bombers/weapons makes this difficult for the Luftwaffe, we will have to think outside the box to be effective in the following frames.


coolon
4th Fighter Group

formerly: -=Night Stalkers=- | 44th FS Vampires | Widowmakers


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 Post subject: Re: Frame 3 Retrospect
PostPosted: Mon Mar 26, 2018 6:13 pm 
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Joined: Wed Nov 13, 2013 2:53 am
Posts: 362
Armor value on ships is to high to strafe anything, only bombs/torps/rockets will have any effect on them.
reminder, there is NO bubble on collisions, only hitboxes that cover artwork. Its LAG, with a 7 second ceiling before discoe, you can be one place when you think your another by only a few feet and that is often enough for a collision. Even if you only have a 1 second delay, that can be enough.....just give them a wide berth height wise.
Agree on enemy bomber intercept, quick level/dive bomb strike on ships, dd's first as they have ack of course.
A kind request for jabo....stukas? Can we have stukas?


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 Post subject: Re: Frame 3 Retrospect
PostPosted: Tue Mar 27, 2018 1:39 am 
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Joined: Tue Nov 12, 2013 2:12 am
Posts: 245
Location: Palo Alto, CA
I want a HE111 with torps. ;)


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 Post subject: Re: Frame 3 Retrospect
PostPosted: Tue Mar 27, 2018 1:58 am 

Joined: Wed Nov 13, 2013 12:54 am
Posts: 649
Don't sweat it coolon. There was so little intel for the frame it was impossible to plan properly. The night turned out pretty good considering everything.
<S>


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 Post subject: Re: Frame 3 Retrospect
PostPosted: Tue Mar 27, 2018 10:59 am 
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Joined: Tue Nov 12, 2013 5:25 pm
Posts: 660
Location: Northern Indiana
Quote:
A kind request for jabo....stukas? Can we have stukas?



I think this should be memorialized with a plaque entitled "Things you never thought you would hear"

:D


coolon
4th Fighter Group

formerly: -=Night Stalkers=- | 44th FS Vampires | Widowmakers


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 Post subject: Re: Frame 3 Retrospect
PostPosted: Tue Mar 27, 2018 10:29 pm 

Joined: Mon Sep 22, 2014 8:20 am
Posts: 128
Sleepy likes the Stooka. Guess you've never seen him flying them in the main. He's a scourge to the other side! :shock:


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 Post subject: Re: Frame 3 Retrospect
PostPosted: Wed Mar 28, 2018 10:48 am 
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Joined: Wed Nov 13, 2013 2:53 am
Posts: 362
(chuckles) well, it would be a correct plane to have for this series.....SHTOOOOOOKA!


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 Post subject: Re: Frame 3 Retrospect
PostPosted: Wed Mar 28, 2018 4:26 pm 

Joined: Sat Nov 16, 2013 12:17 pm
Posts: 241
Torps please!


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