Overview:
Allies have a long way to go to cover their assets, we will take advantage of that by an all out strike on the static ships at the port of Dieppe (101) There are about 5 or 6 static ships around the docks. (3) AA guns will cause difficulty in strafing these objects they are (2) 88s on the coast just NE of the docks and (1) 40mm just SW of the docks. If these are taken out it will be very easy to strafe down these ships. Priority should be given to the 40mm. These are not hardened ships and will go down to even light machine guns with enough hits.
We need to scout for the attacking fleet/convoys. I will be flying a Do17 and attacking from 3-6 thousand feet. If there are any who would like to fly a bomber we will need several pilots to forego one of their fighter options and join in the bomber group.
Bombers will fly due west and then north as that is the expected approach, but we will need to look west and north west of F101.
Bombr will be running any coordination between fighter groups as he is much better at organizing squads.
LF6 -- Mid Rover F111
8th -- Mid Rover F111
23 FG -- Spearhead F80
4th FG -- Shipping Strike / scout / Strike fighter cover F111
I'd like the 23rd to patrol the northern edge of the battle area (don't go north of 8.5 cross)
Your job will be to feel out any incoming sweep/assaults. Engage if you have the advantage but the idea is for you to be able to call in LF6 and the 8th who will be orbiting south of you (8.4 cross or so)
Rovers should be at altitude to be able to dive towards where needed and put local superiority where needed.
4th will hit port and scout for incoming landing forces.
Northern fighter groups please be on the lookout for shipping in your area.
Our cannons should do very well against static ships and freighters, we will need to look out for the warships however because they are much harder and have strong AAA.
NOTE: again, do NOT fly over an AI ship... fire and break away left or right, the collision bubble is much higher than you see visually. Better to make another pass than press the attack too close.
Airframes per squad choice.
Since I am a "strike" guy I am open to ideas of the best use of our fighters, but at this point in time I needed to throw something together. If you think of a better approach chime in quick
![Smile :)](./images/smilies/icon_e_smile.gif)
-Good luck all!