MuskieZZ wrote:
#2 - Static ships will go down easy. The key is to hit the hit box with a torpedo. I haven't tested it yet but I get the 20mm cannons will take the static ships down. We need to test the torpedoes to see if we can hit the "right" stop. Also, I assume we will have 2 wingmen so I think 1 person per ship should do it. In fact the AI will probably hit the boats behind the 1st line of boats.
#3 - Do we know IF the torpedoes will even work? Over the last year or so, they have "fixed" the torpedoes. If you are to close they will go under the boats. Do we even know if the torpedoes will work in the arena? I cant try until Thursday or Friday. We may have to bomb everything.
#5 - DONT fly NOE. No reason if no US fighters in the air. Stay high to avoid ack. Probably be a low DAR ceiling anyway.
#6 - Please kill the ack (40mm, 20mm and MG's). the 88's are pretty easy to avoid.
Some initial data... Will work more details tomorrow night.
Static ships don't seem to go down by staffing with the A6M2. Also seems they don't go down with 1x 800kg. 2 per ship does the job. Torps work great. hit a static C1 at any given point with a torp. and she blows.
Use of torps. almost means getting NOE even if this is at the last minute (Please correct me if Im wrong here but we need to be fairly low and slow to drop them right?)
F14 is the field with the max number of static ships - 13.
15 has 2, 12 has 2 (Which is hilarious
and 27 has 1
14/15 in the same area has 15 between them. Having no details of AI shipping yet cannot tell where or how many there will be.
14 has 4x 40mm, 2x80,
15 has 2x 40mm, 2x80 and 1xMG
It would require a minimum of 3 kates to take these down. (1x 60kg on each 40mm) and 1 x 250 on each 80.
If the rules require 100% targets or close message in buffer then pretty much the historical targets are out given our regular numbers. e.g. 14 would require 43 Kates or 103 VALs to take down. (This is only considering real bombers. I'll test AI bomber performance over the next couple of days and post).