Lots of good thoughts posted. A few random thoughts:
Another point is it is very helpful for deceased pilots to pull up a lawn chair on the outer atoll especially at
24, 25 and 31 and simply monitor when the ack is/is not firing. You can tell if it is shooting low or high, and goes
a long way helping GCI who is looking at a mess of white dots to determine if bad guys are nearby. TK found more than
one sneaky jabo low in the mess of white dots by not logging once dead and monitoring ack.
I put zeke canon convergence at 275, and try only shoot from d2 as Rat points out. Just remember when you drop your
droptank to make sure your cannon is reactivated. Don't ask me how I know this!
http://youtu.be/kzAmoUQOoF8In a dive, always chop zeke throttle to zero. It allows maneuvering, keeps the wings on, and gives you that
unexpected jump forward at the bottom of the dive when you slam the throttle forward. Also keep the barrel roll
in mind in a dive with an angry F6F with you. Keep vis on him as you wide barrel roll and often you get a sweet reversal
with him now in your gunsights.
Keep the initial high scouts inside the atoll, force the F6F's to come down if they wish to fight us on our terms down low,
and be patient. The hyper aggressive enemy will eventually have to come down if all they have is empty sky at 35,000 ft
where they dominate. Make them either play our game down low, or bore empty holes at 35,000ft watching their strikers
die in the buffer.
Hang in there IJN!
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