Grabbed a "quick and dirty" screenie just to illustrate this subject. This is only part of a very long list of items which display when the ".show" command is entered into the radio buffer from any field in the S3 Arena.
You can see that the FUELDIV is "1.0000".
The INTELCHANNEL number starts with a "1", so it is turned on.
The AIRSHOWSMOKE number starts with a "0", so it is turned off.
The ".show" list also specifies which targets are required to close any location. The objects "OT List" will tell which objects are required, BUT they may not be present at any one location. Prior recon is required to determine IF they are present. All "targets" are preceded by the code "OT". If the number starts with a "0" it is not required. If it starts with a "1" it is required.
In this example note that the "TOWER" has a number that begins with a "0". It is not a required target.
Note that the "RADAREM" has a number that begins with a "1". It is a required target.
These values can only be altered by a CM with the proper access.
Now....this is prolly more than most actually want to know.
<S>