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PostPosted: Fri May 16, 2014 5:48 pm 

Joined: Sat Nov 09, 2013 11:23 am
Posts: 144
Location: Oxford, MA
Nomads,

For Strike 2 please investigate targets 107 (specifically radar buildings), 109, and 69.


dstar- in game
100th FBG the "HAZE"
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PostPosted: Fri May 16, 2014 5:52 pm 

Joined: Sat Nov 09, 2013 11:23 am
Posts: 144
Location: Oxford, MA
jabo wrote:
Remember you have a homebase now and can only rebase if your field closes.
All such rebasing must go to the MOB. Makes life simple and there can be no confusion of which base to use.

If you look at the map the far eastern frontline area would be the most difficult for the enemy to defend. He would be intercepted by your fighters coming south long before he could get to protect the frontline positions.


Jabo If I include villages with base and the town with airfield they could base the entire force in that area, I am expecting all of 352 to be in this area.

Also, I can only rebase a squad to the MOB if their field closes? Rats , that would make a really long flight for the NS. Perhaps we can find something to the west.


dstar- in game
100th FBG the "HAZE"
CH Controls


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PostPosted: Sat May 17, 2014 5:47 pm 
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Joined: Wed Nov 13, 2013 1:14 am
Posts: 1047
Tmos,

Will do and just to make sure, I am going to but my guys in Bf110C4 which we can use 3 times and my escorts in Bf109E4A which can only be used 1 time.

Just making sure we don't screw this up for you.

Good luck


Capt Hawk
CO - The Knights Who Say Ni!


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PostPosted: Sun May 18, 2014 2:44 am 
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Joined: Sat Nov 09, 2013 2:56 pm
Posts: 191
Timos.... do you have basing set up yet?
4th will have at least a flight of 4 109s plus rest in 110s :shock:


pappyb
CO 4th FG
http://echoesmarketing.com/4thfg/


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PostPosted: Sun May 18, 2014 12:05 pm 

Joined: Sat Nov 09, 2013 11:23 am
Posts: 144
Location: Oxford, MA
I will post Final around noon EST.

Yep pappy keep them 110s fast, a step of 109s should be 6 pilots


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CH Controls


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