Gentlemen:
I cannot find the original writing by dawger suggesting WarBirds players all leave to "teach" me a lesson.
FYI, IENT revenues are growing significantly. We intend to be around for a long time and I believe WarBirds Mobile will be the best instrument to get new players going forward.
Here is my response to dawger.
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Dawger,
Thanks for all your help in the past. I appreciate it.
However, this post is not helpful and your encouraging all to leave the game is very destructive to our efforts. I am not sure what made you so angry to put up such a hurtful post?
So you will not be exposed to any more concern, I have closed all your accounts. Please let me know if that is not what you wanted.
On your other comments, I listen to lots of players. We have as many opinions as we have players. I have listened to many of your suggestions and agreed with many of them.
However, there are other players whose opinions are important to and I try to listen to all input but it is up to me to try to balance all opinions, fighter, bombers, tankers, Squadron leaders, Et al.
So any one player or set of players are not likely to get their way 100% of the time. It is up to them if they want to play on the set of rules we establish for Main Arena play.
From your other comment, we evidently do not have a plan for the Main Arena that you agree with for some reason.
We do have a plan for the MA and sorry you see the MA as toxic. Not sure why you see that way but I assume you have your own reasons.
For WarBirds:
1) We are doing the WarBirds Mobile which I believe will bring us lots of new players giving us a try online.
a. I believe that will help promote, market, and grow WarBirds Online for everyone.
b. I believe the revenues will be significant to IENT to enable additional product development.
2) We are going to continue to have great S3 events.
3) We are going to continue to have other events on an irregular basis.
a. Dawn of Aces
b. New Racing Events. (Thanks to Jabo for his arena design.)
4) We will continue to add new terrains and new play options as we grow the mobile revenues.
5) We will open two new arenas for younger folks to play.
a. One will be an instant action with primarily airstarts and small distances to fly so battles happen quickly.
b. We will open an arena only for Mobile players where they can play against other mobile players, all the time trying to upgrade them to WarBirds online.
6) Your specific gripes about MA play are not recommendations I accept.
a. You recommend limiting Squad size. What purpose does it serve to limit anyone’s ability to recruit new players? None that I can see. This appears to only be an assault on a certain squadron you do not like to me.
b. You recommended that we put icons on GVs.
i. Evidently your concern is fighters being shot down by ack traps.
ii. An approach for you to consider, you might coordinate (as you have recommended) with a bomber squadron trying to close a field the fighters should not have many targets to hit on the field and can focus on guarding the bombers.
1. I authorized JMan to see if there was a way to limit the respawning of the GVs immediately for your ack trap concern.
I am sorry you are unhappy with me and WarBirds.
I wish you the very best on your future endeavors.
Thanks for all your past help.
WB
JW “Wild Bill” Stealey
Lt. Colonel USAF Retired
Command Pilot
T-37 IP, C-5A, O2B FAC, A-37 FAC, T-28B Trojan
5000 Military Flying Hours as Aircraft Commander
CEO, iEntertainment Network Inc.
Public Listing: IENT: OTCBB
USAF Academy Graduate
Founder and CEO, MicroProse Software