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Gums
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Posted: Wed Nov 25, 2015 10:40 pm |
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![User avatar](./download/file.php?avatar=75_1384032199.gif) |
Joined: Sat Nov 09, 2013 3:00 pm Posts: 672 Location: Florida
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Salute!
Make no mistake. We dweebs appreciate all the folks that have been working on the FM's.
I have noticed some things lately and did only cursory flight tests online and offline and even in the S3 arena when it is up.
- We have ARI !!!! Aileron-rudder-interconnect. YGBSM. So I can trim before rolling, but then I get extra rudder if I make a roll correction/input.
- The trim is moving the ailerons and rudder the opposite direction of your normal yoke/stick inputs. No kidding. In fact, inflight with a "otto trimmed" plane and then disconnecting, a left roll trim using the appropriate key results in a right roll. Same thing with rudder trim.
You can go to outside view and see this.
- So I go to MA online to see if there's a difference in trim or ARI. Nope. However, doggone torque and p-factor was not close to the offline "realistic" mode. This ain't right.
Therefore, ol' Gums asks some of you to first look at the ailerons and rudder and verify the ARI feature. And secondly look at the ailerons and rudder when applying trim. I was taught to move the stick and look for "right stick, right aileron up, and then left stick and left aileron up". In planes I flew with ARI I would either look or ask the crewchief if the rudder moved appropriately. Finally, put in roll trim "hands off" and see if the sucker rolls the oopposire direction.
Just some thing to do until last frame of the S3.
Gums sends...
"God in your guts, good men at your back, wings that stay on - and Tally Ho!"
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