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 Post subject: Sunday July 12
PostPosted: Sat Jun 27, 2015 11:14 am 
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Joined: Wed Nov 13, 2013 2:53 am
Posts: 362
Regular s3 time.
Designed as just a summer fun break event this event will showcase two different Wb's interfaces operating in the same arena.
One, being the regular Wb interface with same tower screen plane choices etc that all are used to.
Two, the M4 interface, in which only bombers and gv's are enabled. This interface allows bomber dudes to pick their drones, which can be the same bomber they flying, or another type of bomber as their drones. Allows them to also vary the bombloadout for each drone, fuel load and the biggee is being able to transfer their command from one drone to another, meaning that if the human manned airplane suffers a great deal fo battle damage, the human player can transfer himself to one of his other drones to continue the mission.
Gv's operate the same way picking different drone to accompany them and being able to transfer their commands.
The automated ground war routines will run as in the last event we ran a couple of sundays ago with some changes in settings to reflect what we learned from that event. Some changes that were made, Human manned gv's spawning from a field that has a forward deployment enabled will spawn a bit further away from their target field as well as general run capture routines. The range over which forward deployments are enabled has been shortened to 20 miles ( atm) so that deployments can only take place between fields within 20 miles of each other.
If a fields fixed assets are destroyed, that field will not have any forward deployments enabled, so killing a fields fixed assets denies them the ability to forward deploy to your fields and attack them. Normal 1 hour rebuild times for objects ( atm). Note a big exception. when a field is contested ( goes gray) the objects will NOT rebuild until such time as the field is captured by either side, human or a general run capture/recapture routine.
Air attackers may troop themselves, or provide aircover for their own colors capture routine by killing the m5's of the enemies recapture routine.
Forward deployments for gv's are activated only when fixed objects are destroyed at the target field AND their own fields fixed objects are still operating.
At the moment the attack sequence that is recommended is for airstrikes to kill fixed objects at a field, if within range of a friendly field forward deployment then is activated and ground vehicles may attack the field OR jabo strikers may kill the defensive routine thereby contesting the field.
For attacking fields beyond forward deployment range, again, bomb strikes killing fixed objects, low alt strikers kill gv's and human troop the field when its contested. Remember once a field is contested the enemy gets a forward deployment form nearest friendly field to recapture it. air cover must continue to cover the field against the enemies air assets and ground assets as he attempt to 'resupply" the field and get it operating again.
There are many variables, many we havn't even discovered yet that only a large crowd can discover. The settings we used last time worked well when only 1 or 2 or 4 people were playing, but when 50 of you showed up it changed the gameplay considerably. Conversations have taken place about having variable settings dependant on the size of the crowd in the arena.
A very important test is the buffers using the m4 interface for their drones and its possible use for s3's. Jabo and I are very excited about its prospects and hope that perhaps it may breathe some new life into the s3 bombing community.
When you log in, your top 2 arena choices actually log you into just the ONE arena with one or the other interface.
Right now, the map is not setup field wise for the event nor any kind of frame objective assigned, this may follow later. I would encourage people to check out the arena. If not familiar with the m4 interface for bomber use, please check it out. there are several players who are familiar with it, or also, I would make myself available for a training session in its use.
Again, this is designed to be just a fun event, showcasing, and learning how some of the new stuff works, and its possible use for future events and s3 play.
At the beginning of the event a special service is also being planned by the 4th FG in honor of Pappyb who passed recently.
<S>


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