I certainly get the desire to not have airstarts in S3.
However, we are simulating B-29 strikes launched from the Marianas and by the time they were 200 miles from the coast of Japan they had climbed to their final altitude so airstarts don't bother me much.
If airstarts were to be used I would vote for remote airstarts for B-29's only on the south edge of the map. (yes Warbirds can do that). That way only the B-29 get the airstarts and they spawn in at the map edge where they can assemble on the way to escort rendezvous.
The command to create such a spawn point is pretty simple.
Here is the format
.setspawn <field number> <plane number> <XXX coordinate> <YYY coordinate> <Altitude> <Heading> <Speed>
To set a remote spawn point from Field 188 (Okinawa) for B-29's only at the 10, 0 cross (Bottom right corner) at 20,000 feet headed north at 200 mph the following info is needed.
Field number 188 Plane number 249 X, Y coordinates (obtained offline using CMEYE to drive to the spot. X, Y is displayed in the HUD) 2078770, 75048 Altitude 20,000 Heading 360 Speed 200
The following command is issued.
.setspawn 188 249 2078770 75048 20000 360 200
And ANY B-29 launched from field 188 will remote spawn at those X,Y coordinates at 20,000 feet headed north at 200 mph
To cancel ALL remote spawns in an arena one need only use
.relspawn
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